basilisk-2000
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| + | ~~Title: Basilisk 2000~~ | ||
| + | |||
| {{ basilisk-2000: | {{ basilisk-2000: | ||
| **Basilisk 2000** is a game by Kira. | **Basilisk 2000** is a game by Kira. | ||
| + | |||
| + | In fiction, it is the spiritual successor to the unreleased [[basilisk|Basilisk]] developed by a team led by David Bunch. | ||
| ===== Characters ===== | ===== Characters ===== | ||
| * **David Bunch**: Chief engineer and manager for Basilisk 2000. | * **David Bunch**: Chief engineer and manager for Basilisk 2000. | ||
| - | * **Greg**: Programmer. | + | * **Greg | 
| - | * **Allen**: 3D artist. | + | * **Allen | 
| * **Dave**: Art lead, makes textures. | * **Dave**: Art lead, makes textures. | ||
| * **Cassie**: Animator and AI programmer. | * **Cassie**: Animator and AI programmer. | ||
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| ===== Out of game secrets | ===== Out of game secrets | ||
| + | |||
| + | ==== vid.wmv ==== | ||
| + | |||
| + | In the game files is a video titled **vid.wmv**. It appears to be a screen recording of a conversation on AOL Messenger between " | ||
| + | |||
| + | {{ : | ||
| + | |||
| + | === Transcript === | ||
| + | |||
| + | > AAnderson: Hey I think something is wrong with David. | ||
| + | > GJason: The texture guy? David Suz? He's great imo. | ||
| + | > AAnderson: No, I mean David B. | ||
| + | > AAnderson: You know he was the one who found that body downstairs. | ||
| + | > GJason: That was like 10 years ago or smt. | ||
| + | > AAnderson: It must still be bothering him, he's still obsessed with the incident. | ||
| + | > GJason: Yeah I can tell too. Maybe it's just his way of coping tho? | ||
| + | > AAnderson: I'm not just scared for him, he could be dangerous. | ||
| + | > GJason: Like fire us? | ||
| + | > AAnderson: I think he keeps a gun under his desk and it's just. | ||
| + | > AAnderson: It's difficult, I dunno. | ||
| + | > GJason: Lets just get this project done and then we can ask HR. | ||
| + | > AAnderson: Yeah I guess. I might just be a little paranoid too. | ||
| + | > GJason: I get it tho. | ||
| + | > AAnderson: This chat is secure right? | ||
| + | > GJason: I think/hope so X< | ||
| + | > GJason: lol, enough foolin then let's make a game. | ||
| + | > AAnderson: Ight, I gotchu. | ||
| + | |||
| + | * It has been confirmed by Kira that the " | ||
| + | * Given the name of the process started in the window beneath the sword icon (ChatSpy.exe), | ||
| + | |||
| + | ==== ___.zip ==== | ||
| + | |||
| + | In the game files is a password protected zip archive called **___.zip**. It can be opened using the password **SKINNED**, | ||
| + | |||
| + | The only file in the archive is **BASILISK - early build remove.smc**. It can be opened as an image, or in the **SNESy+** emulator from [[basilisk|Basilisk]]. | ||
| + | |||
| + | === Image === | ||
| + | |||
| + | As an image, the red, green, and blue channels are each different images. | ||
| + | |||
| + | {{: | ||
| + | {{: | ||
| + | {{: | ||
| + | |||
| + | Todo: text | ||
| + | |||
| + | === ROM === | ||
| + | |||
| + | As a ROM file, it must be placed next to the original Basilisk ROM in order to be loaded properly. | ||
| + | |||
| + | Upon loaded, you directly booted into a forest with a missing texture from Basilisk 2000 on the ground. In the area is an error sprite from Basilisk 2000, which has this to say: | ||
| + | |||
| + | * //Hey you made it.// | ||
| + | * //All the way back here.// | ||
| + | * // | ||
| + | * //The skinning, the scared alchemy to create a true basilisk.// | ||
| + | * //They started with a man.// | ||
| + | * //Although some called him a monster.// | ||
| + | * //They sought to make his outside as warped as his inside.// | ||
| + | * //They started with the skin, it had to go first.// | ||
| + | * //Little by little they removed almost everything.// | ||
| + | * //Util they finally made it, a true basilisk.// | ||
| + | * //A true monster.// | ||
| + | * //A they kept it, fed it, poked it, and tortured it.// | ||
| + | * //Then they locked it up and worst of all.// | ||
| + | * //They f o r g o t it.// | ||
| + | * //But it lived, somehow, it seems.// | ||
| + | * //At least in the back of David' | ||
| + | * //Or was it David all along?// | ||
| + | * //Or did he simply help with the experiment?// | ||
| + | * //Or did he just work in the same office building?// | ||
| + | * //Or was it all just a nightmare.// | ||
| + | * //He couldn' | ||
| + | * //But it lives.// | ||
| + | * //And it will live.// | ||
| + | * //And it will grow.// | ||
| + | * //And it will starve.// | ||
| + | * //And it will feast.// | ||
| + | |||
| + | The game closes after the last line of dialogue. | ||
basilisk-2000.1702136580.txt.gz · Last modified: 2024/08/29 15:14 (external edit)
                
                