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basilisk-2000

 Basilisk 2000

Basilisk 2000 is a game by Kira.

In fiction, it is the spiritual successor to the unreleased Basilisk developed by a team led by David Bunch.

Characters

  • David Bunch: Chief engineer and manager for Basilisk 2000.
  • Greg Jason: Programmer.
  • Allen Anderson: 3D artist.
  • Dave: Art lead, makes textures.
  • Cassie: Animator and AI programmer.
  • George: Music artist.
  • Kyle Tubman: The person who found the Basilisk 2000 disk on eBay. He wrapped the contents of the disk in a Unity project to make it more playable.

Cells

Out of game secrets

vid.wmv

In the game files is a video titled vid.wmv. It appears to be a screen recording of a conversation on AOL Messenger between “AAnderson” and “GJason”, which are most likely Allen Anderson and Greg Jason from the dev team.

Transcript

AAnderson: Hey I think something is wrong with David.
GJason: The texture guy? David Suz? He's great imo.
AAnderson: No, I mean David B.
AAnderson: You know he was the one who found that body downstairs.
GJason: That was like 10 years ago or smt.
AAnderson: It must still be bothering him, he's still obsessed with the incident.
GJason: Yeah I can tell too. Maybe it's just his way of coping tho?
AAnderson: I'm not just scared for him, he could be dangerous.
GJason: Like fire us?
AAnderson: I think he keeps a gun under his desk and it's just.
AAnderson: It's difficult, I dunno.
GJason: Lets just get this project done and then we can ask HR.
AAnderson: Yeah I guess. I might just be a little paranoid too.
GJason: I get it tho.
AAnderson: This chat is secure right?
GJason: I think/hope so X<
GJason: lol, enough foolin then let's make a game.
AAnderson: Ight, I gotchu.
  • It has been confirmed by Kira that the “Victor Laurie” is a mistake, the name should be David Bunch.
  • Given the name of the process started in the window beneath the sword icon (ChatSpy.exe), it can be inferred that David Bunch was spying on his employees.

___.zip

In the game files is a password protected zip archive called ___.zip. It can be opened using the password SKINNED, which can be obtained from the door area in ARENA.

The only file in the archive is BASILISK - early build remove.smc. It can be opened as an image, or in the SNESy+ emulator from Basilisk.

Image

As an image, the red, green, and blue channels are each different images.

Todo: text

ROM

As a ROM file, it must be placed next to the original Basilisk ROM in order to be loaded properly.

Upon loaded, you directly booted into a forest with a missing texture from Basilisk 2000 on the ground. In the area is an error sprite from Basilisk 2000, which has this to say:

  • Hey you made it.
  • All the way back here.
  • That's when it started after all.
  • The skinning, the scared alchemy to create a true basilisk.
  • They started with a man.
  • Although some called him a monster.
  • They sought to make his outside as warped as his inside.
  • They started with the skin, it had to go first.
  • Little by little they removed almost everything.
  • Util they finally made it, a true basilisk.
  • A true monster.
  • A they kept it, fed it, poked it, and tortured it.
  • Then they locked it up and worst of all.
  • They f o r g o t it.
  • But it lived, somehow, it seems.
  • At least in the back of David's mind it did.
  • Or was it David all along?
  • Or did he simply help with the experiment?
  • Or did he just work in the same office building?
  • Or was it all just a nightmare.
  • He couldn't remember. He didn't want to either.
  • But it lives.
  • And it will live.
  • And it will grow.
  • And it will starve.
  • And it will feast.

The game closes after the last line of dialogue.

basilisk-2000.txt · Last modified: 2024/08/29 15:14 by 127.0.0.1